Month: February 2013

  • One Game A Month: February Halfway Status

    For February, I am doing a simple shooting gallery game, similar to the ones you can find in carnivals and arcades. I am a lot further behind than I expected to be at this point in the month. I was hoping to be pretty much done with the basics and have a game ready to…

  • One Game A Month: February

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    Now that I have released January’s game to the wild, it is time to begin thinking about my next game. As the month went on, I decided that I did not want to finish my LD48 #24 game from last August where the theme was evolution. I like the game, and I made a lot…

  • LS-MAN v1 Postmortem

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    The game started as an entry to the Ludum Dare competition over a month ago with the theme “You Are The Villain.” I completed a reverse-Pacman game where you controlled the ghosts in order to trap Pacman and keep him from gobbling up your pellets. There was very little AI in it. I have a…

  • One Game A Month: January – LS-MAN Submitted

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    It’s not perfect, and there certainly are bugs to be found (especially with the path-following code) but it’s well-done enough for me to call it a finished game. It’s a game with a beginning, a middle and an end. I think this is a great success. LS-MAN is a reverse-Pacman game where you control the…