Category: games
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LD48 Competition #11 Final Entry – BlockOut
I managed to cobble together a mildly playable version of my game in time for the end of the Ludum Dare 48 Game Development competition this weekend. It’s a concept that I had been toying with this past week, jotting down some ideas and refining it along the way. Quite simply, it’e the game Breakout,…
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LD48_11 starts in eight hours
The LD48 #11 Game Compitition starts in about eight and a half hours. The theme has yet to be decided, but it seems like it will most likely be one of the following: Minimalist (+28), Endless (+24), Defense (+22) or Flood (+15). My personal wish is to get Defense, as I’ve been thinking about a…
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Jamming out the Games
I saw a neat post on Playstation.Blog this morning about an internal event held by thatgamecompany called 24 Hour Game Jam. The object of the event is to create a fun complete game in 24 hours on the PS3, with the specific goal being that they could play it in the office and even more…
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Jeff Gerstmann lights the fuse on the Giant Bomb [dot com]
Jeff Gerstmann has finally announced the next big thing: Brock Lesnar. No, that doesn’t sound right. Giant Bomb. Yea, That’s it. Even with his termination from a large gaming website last November, it seemed pretty obvious that Jeff wasn’t done with the gaming industry. He started a personal blog to post a few game reviews,…
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We’ve got SimYard, now we only need SimHotDog and SimBeer.
For the past week I have been addicted to a new online game. It’s a baseball management simulator called SimYard. Like other baseball sims, you pick a team name, logo and colors, and pit your team against others. SimYard has an interesting twist to it. Your team is made up of semi-pro players who you…