Author: admin

  • LD48_13 basecode & goals

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    My basecode For LD48_13 is largely the same as the past two competitions.  I have updated it a little: Classes are now organized into the package net.lonestranger.common, game and network. Network isn’t really too useful yet.  The only class that exists in it is called Report.  It’s job is to take a string of data and…

  • LD48_13 is nigh!

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    The 13th Ludum Dare 48hr Game Programming competition starts this Friday, so it’s time to get the tools in order so there is less fussing when time is running short.  Also, my wife and I have been invited to Thanksgiving, The Sequel this Friday, so I won’t be home when the topic is announced.  I’ll…

  • Baseball Stats – dollars-per-win

    A recent post on the Beyond the Boxscore blog pointed me to another blog entry on Statspeak called Building a sabermatrician’s workbench.  And as the web will do, I was in turn pointed to Baseball-Databank.org. I’m not new to MySQL databases or SQL queries, but the existence of a free baseball database was news to me, so…

  • Future Ludum Dare ideas

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    The next full fledged LD competition is still months away, but I was thinking the other day about concepts and ideas that I’d like to try.  If the theme is right next time, perhaps I’ll use one of these. ‘tabletop’ wargame – Something along the lines of Axis & Allies.  Simple combat and strategy.  Perhaps…

  • Ludum Dare 48 Hour Challenge #12

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    It’s time again.  Seems like just a short bit ago I was working on LD48 #11, and maybe it was.  The contests are on a much better schedule now which should help in participation.  I’ve been keeping myself busy working on a reborn and re-imagined project from back in ’03.  I’ll probably release more info…

  • WWE drops the storyline ball…yet again

    I just finished watching RAW on my DVR a little bit ago, and I have to say that for the umpteenth time, WWE dropped the ball.  Sure, we don’t know where all the new storylines with all the post-Draft, post-tragic-accident jumble, but some really good ones just slipped through their fingers. I’ll keep this short.  I…

  • LD48 Competition #11 Final Entry – BlockOut

    I managed to cobble together a mildly playable version of my game in time for the end of the Ludum Dare 48 Game Development  competition this weekend.  It’s a concept that I had been toying with this past week, jotting down some ideas and refining it along the way.  Quite simply, it’e the game Breakout,…

  • LD48_11 starts in eight hours

    The LD48 #11 Game Compitition starts in about eight and a half hours. The theme has yet to be decided, but it seems like it will most likely be one of the following: Minimalist (+28), Endless (+24), Defense (+22) or Flood (+15). My personal wish is to get Defense, as I’ve been thinking about a…

  • Wrestlemania Prediction Results

    Last weekend I made some predictions about this year’s Wrestlemania matches.  I pick who I think should win, along with who I think the WWE will actually have win.  I keep track of how I do for the ‘who will win’ pick.  The ‘who should win’ pick is merely my thoughts on what is best…

  • Real Opening Day

    My wife and I went to the real home opener for the A’s last night and watched what I hope is not an example of the kinds of games we’re going to see all season long.  They lost the game 2-1 against the pitching of Daisuke Matsuzaka who was definately on his game. Frustrating rookiee…